Kidgilantes is a 2-player local co-op game developed as my capstone project at UC Santa Cruz. The game's objective is to rescue all animals from a zoo while avoiding guards. |
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Working with Unreal Engine, a platform new to our programming team, presented our first challenge. It took us two weeks to fully grasp its workings and structure. To expedite the game creation process, we chose to work with Blueprints instead of traditional coding. |
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Throughout the development of Kidgilantes, our team encountered several learning opportunities: |
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